For this weeks play activity I decided to use the following online applications:
- Lot of design choices
- Can be use for Surveys and Polls
- Only free for the basic applications
- Only a basic survey
I decided to do this week’s reflection on the following question:
Open Data is the Future of the Web?
After I read the learning activity for week 11, I asked myself the following questions:
- What is open data
- Why is it important
In this reflection, I am going to answer both questions.
[opendefinition.org] Open data is the content that is found on the Web for everyone to use and copyright does not apply. [Glenn Tremblay] Another way to describe open data is the sharing of public record for example, government records over the Web in a way that promotes analysing and using the information.
I found the following YouTube video that is great way to start to understand what is open data.
I do believe that the future of the Web is to have access to open data, but the following issues need to be address:
- Privacy of health records
- Bank details
- Copyright issues in regards to music and books
[Glenn Tremoblay] Having data on the web open to the public would make governments more transparent and this would advance every ones lives. [Open Knowledge Foundation] Government records are a largely untapped resource and allowing it to become open date would provide economic and social value to everyone. The values are:
- Transparency: allowing you to see how government are spending your money. In addition, it can stop fraud in government organisations. Another benefit is that you can see how active your member of parliament is.
- Better decision making: you will have more information that would allow you make the right decision so that you can become more active in your community. For example using your local Council website you can find were your local dog parks are.
- Financial: open data can help households to save money for example on their energy bills for example on their energy bills Educational institutions and libraries can save money by sharing resources with other people using resources like [Slideshare, Flickr and LibraryHack] to produce information literacy programs for students and users.
- Efficiency: open data also provides value to governments themselves. They highlight areas where they can increase efficiency.
Organisations, governments, libraries, and education institutions are starting to see the value of open data access for everyone. Queensland University of Technology is leading the way with [ePrints]. To have a world were all data is universally accessible would be great but I cannot see that happening in my lifetime because of copyright and intellectual property legal rights.
What is Gamification?
I found the following definitions from [Gamification Wiki]
“The Gamification Wiki defines Gamification as the infusion of game design techniques, game mechanics, and/or game style into anything. This definition is purposely broad to support the many uses of the word outside of the context of business.”
A few other definitions of Gamification are:
- Gamification is the use of game design techniques and game mechanics to solve problems and engage audiences
- Simply put, the term refers to incorporating game elements and mechanics into non-gaming websites and software
[Marketing] Way for educational institutions and libraries to engage with their users on a deeper level.
Gamification to me would be a great way for educational institutions and libraries to interact with children and young adults and bring back the love of libraries and learning. Gamification would be a great tool for information literacy for kids if it is done correctly otherwise parents would be in an uproar!
Huotari, K., & Hamari, J. (2012). “Defining Gamification – A Service Marketing Perspective”. Proceedings of the 16th International Academic MindTrek Conference 2012, Tampere, Finland, October 3–5.